SWTOR Game Update 5.9.3 Patch Notes

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Corvinius
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SWTOR Game Update 5.9.3 Patch Notes

Post by Corvinius »

Highlights

Vandin Huttball – The galaxy’s favorite sport* is back in an all-new venue: the Sky Shredder! Located on the scenic** world of Vandin, Huttball fanatics can look forward to new and deadlier challenges as they battle for victory!
*Based on a survey of Hutt Cartel members and staff.
**Visibility may vary depending on viewer’s species. Some breathing restrictions apply.
Double Rewards Event – Earn double XP, CXP, and more from October 9th – October 16th!

General

Free-to-play players can now chat freely in Groups and Guilds.
The Rooftop Garden of the Manaan Stronghold is no longer inaccessible in some situations.
Ranked and Unranked Warzones now have separate queue buttons inside of Activity Finder.
Players can once again enter the PvP areas of Ilum as a group.
All large hooks are once again selectable on the Sky Carrier: Main Deck of the Rishi Stronghold.
The Overlook inside the Rishi Stronghold has returned to its normal pricing of 1.5 million credits.
Characters that use a server transfer will have their Solo and Group Rating reset if they are above 1200 rating.
The Small Yield Target for Conquests is now 170,000 (down from 200,000)

Classes +Combat
General

Critical hits may now be Shielded in PvP.

Jedi Knight

Guardian

Focus

Using Focused Burst will no longer cause other players in PvP to have unintended forced movement.

Sentinel

Concentration

Using Focused Burst will no longer cause other players in PvP to have unintended forced movement.

Sith Warrior

Juggernaut

Rage

Using Raging Burst will no longer cause other players in PvP to have unintended forced movement.

Marauder

Fury

Using Raging Burst will no longer cause other players in PvP to have unintended forced movement.

Jedi Consular

Shadow

A .25 second Global Cooldown has been added to Shadow Stride to prevent an issue when this ability was overlapped with other movement abilities.

Sith Inquisitor

Assassin

A .25 second Global Cooldown has been added to Phantom Stride to prevent an issue when this ability was overlapped with other movement abilities.

Smuggler

Scoundrel

A .25 second Global Cooldown has been added to Trick Move to prevent an issue when this ability was overlapped with other movement abilities.

Imperial Agent

Operative

A .25 second Global Cooldown has been added to Holotraverse to prevent an issue when this ability was overlapped with other movement abilities.

Bounty Hunter

Mercenary

The Masterful Tier Utility “Threat Sensors” will now increase melee and ranged defense by 3% as intended.

Trooper

Commando

The Masterful Tier Utility “Suit FOE” will now increase melee and ranged defense by 3% as intended.

Flashpoints + Operations + Uprisings
General

Completing a Veteran Mode Flashpoint in Activity Finder will now count towards the Conquest Objectives “Activity Finder: Socialite I” and “Activity Finder: Socialite II”

Flashpoints

Blood Hunt

The Jos and Valk Beroya encounter has been rebalanced to be a bit easier in Veteran Mode.
The Jos and Valk Beroya encounter should reset less frequently in Story Mode due to the Combat Support Droid or player Companion being knocked off the boss area.

Operations

The Ravagers

Players can no longer avoid dying to Ravager Electro-Pulse Nova by using /stuck during the Blaster & Master encounter.
Blaster will always lose his invulnerability shield after Master arrives, as intended.

Gods From The Machine

Even though Izax is a machine, he will no longer sometimes show debug text.
Aivela and Esne will no longer apply the Positive Polarization debuff in Story and Veteran Mode.

Galactic Starfighter
General

Increased the Command XP reward for winning a Galactic Starfighter match.

Items + Economy

The Guild Flagship Rename item can now be sold on the GTN.
A number of low -level Premium and Prototype items no longer require Rise of the Hutt Cartel.
The Unfettered Trench Coat now has display art on the Cartel Market.
The Minimalist Gladiator Chestguard now has display art on the Cartel Market.
The Flair “Sign of the Captureds” now displays its name properly in the Collections Interface.
The Longspur Outrider now displays the correct mount in the Collections Interface.
The Skirmish Zeldrate now displays the correct name in the Collections Interface.
The title “Corsair, the Unruly” can now be unlocked in Collections as intended.
Corrected a number of Stronghold Decorations which were showing up in the wrong categories.
Iokath MK-4 Relics and Schematics now say “relic” in their item name.
Players should get stuck less frequently inside of the Cantina Bar Set (Small) Decoration.

Missions + NPCs

Level Sync now applies to all Knights of the Fallen Empire and Knights of the Eternal Throne Chapters.
Fixed a number of cinematics throughout the game where walls, Companions, or the environment would not appear as intended, weapons not being drawn, and more.
During the Bounty Hunter Mission “Some People Just Need Killing” the map marker is now in the correct place.

Warzones
General

Using interactable objects in Ancient Hypergates and The Voidstar will now automatically remove a character from stealth.
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