Some new info about that....
"New Info from IGN Post-Show Livestream
Very early on in Knights of Fallen Empire, you are frozen in carbonite. When you are awoken, years have passed and you quickly learn that Empire/Republic as you have known have all fallen.
You have to find your old companions and adventure with new companions in a very personal story.
The story picks up right from end of the trailer. You are an Outlander. You can either use existing level 60 characters or create a new level 60 character right from the start.
Brand new companions and new stories with new companions.
New iconic abilities for each class, everything you can expect from a Bioware RPG when you level up.
New Info from Polygon Article
Article link:
http://www.polygon.com/2015/6/15/873655 ... -expansion
Five new companions will be available, with very different allegiances
You are able to recruit help and additional companions from an expanded cast, including companions who were previously exclusive to other classes.
To recruit help, you will need to travel around the galaxy and do missions to make yourself favorable to them.”If you want to recruit a character who’s favorable to the Mandalorians, you’ll be able to do missions for them. You want to recruit a character who hates the Hutts, you’ll do missions to build your alliance standing against them."
Still a MMO, just very streamlined.
We are still doing flashpoints, operations, raids bosses, and pvp but it is all about story this year."
My guess there will be some kind of merger for the Factions.
Meaning some FP or OPS will have BOTH factions coming together. Through the Q.
When they were asked for Super-Servers there was a "Wait and see..." answer.
Guess like in the Revan Part we will see more cross-faction things.
Also it will be interesting what the Companion thing means.
You will now need to think very hard:
Do I kill him, do I betray him, do I want my old comps back?
What this will do to crafting is anybodies guess.
But I like having companions and their story.
I did like Mass Effect 3's way of closing the companion stories.
Some died - some went their own way.
And seeing that was bittersweet at times...