SWTOR Game Update 5.9.3 Patch Notes
Posted: Mon Oct 01, 2018 22:31
Highlights
Vandin Huttball – The galaxy’s favorite sport* is back in an all-new venue: the Sky Shredder! Located on the scenic** world of Vandin, Huttball fanatics can look forward to new and deadlier challenges as they battle for victory!
*Based on a survey of Hutt Cartel members and staff.
**Visibility may vary depending on viewer’s species. Some breathing restrictions apply.
Double Rewards Event – Earn double XP, CXP, and more from October 9th – October 16th!
General
Free-to-play players can now chat freely in Groups and Guilds.
The Rooftop Garden of the Manaan Stronghold is no longer inaccessible in some situations.
Ranked and Unranked Warzones now have separate queue buttons inside of Activity Finder.
Players can once again enter the PvP areas of Ilum as a group.
All large hooks are once again selectable on the Sky Carrier: Main Deck of the Rishi Stronghold.
The Overlook inside the Rishi Stronghold has returned to its normal pricing of 1.5 million credits.
Characters that use a server transfer will have their Solo and Group Rating reset if they are above 1200 rating.
The Small Yield Target for Conquests is now 170,000 (down from 200,000)
Classes +Combat
General
Critical hits may now be Shielded in PvP.
Jedi Knight
Guardian
Focus
Using Focused Burst will no longer cause other players in PvP to have unintended forced movement.
Sentinel
Concentration
Using Focused Burst will no longer cause other players in PvP to have unintended forced movement.
Sith Warrior
Juggernaut
Rage
Using Raging Burst will no longer cause other players in PvP to have unintended forced movement.
Marauder
Fury
Using Raging Burst will no longer cause other players in PvP to have unintended forced movement.
Jedi Consular
Shadow
A .25 second Global Cooldown has been added to Shadow Stride to prevent an issue when this ability was overlapped with other movement abilities.
Sith Inquisitor
Assassin
A .25 second Global Cooldown has been added to Phantom Stride to prevent an issue when this ability was overlapped with other movement abilities.
Smuggler
Scoundrel
A .25 second Global Cooldown has been added to Trick Move to prevent an issue when this ability was overlapped with other movement abilities.
Imperial Agent
Operative
A .25 second Global Cooldown has been added to Holotraverse to prevent an issue when this ability was overlapped with other movement abilities.
Bounty Hunter
Mercenary
The Masterful Tier Utility “Threat Sensors” will now increase melee and ranged defense by 3% as intended.
Trooper
Commando
The Masterful Tier Utility “Suit FOE” will now increase melee and ranged defense by 3% as intended.
Flashpoints + Operations + Uprisings
General
Completing a Veteran Mode Flashpoint in Activity Finder will now count towards the Conquest Objectives “Activity Finder: Socialite I” and “Activity Finder: Socialite II”
Flashpoints
Blood Hunt
The Jos and Valk Beroya encounter has been rebalanced to be a bit easier in Veteran Mode.
The Jos and Valk Beroya encounter should reset less frequently in Story Mode due to the Combat Support Droid or player Companion being knocked off the boss area.
Operations
The Ravagers
Players can no longer avoid dying to Ravager Electro-Pulse Nova by using /stuck during the Blaster & Master encounter.
Blaster will always lose his invulnerability shield after Master arrives, as intended.
Gods From The Machine
Even though Izax is a machine, he will no longer sometimes show debug text.
Aivela and Esne will no longer apply the Positive Polarization debuff in Story and Veteran Mode.
Galactic Starfighter
General
Increased the Command XP reward for winning a Galactic Starfighter match.
Items + Economy
The Guild Flagship Rename item can now be sold on the GTN.
A number of low -level Premium and Prototype items no longer require Rise of the Hutt Cartel.
The Unfettered Trench Coat now has display art on the Cartel Market.
The Minimalist Gladiator Chestguard now has display art on the Cartel Market.
The Flair “Sign of the Captureds” now displays its name properly in the Collections Interface.
The Longspur Outrider now displays the correct mount in the Collections Interface.
The Skirmish Zeldrate now displays the correct name in the Collections Interface.
The title “Corsair, the Unruly” can now be unlocked in Collections as intended.
Corrected a number of Stronghold Decorations which were showing up in the wrong categories.
Iokath MK-4 Relics and Schematics now say “relic” in their item name.
Players should get stuck less frequently inside of the Cantina Bar Set (Small) Decoration.
Missions + NPCs
Level Sync now applies to all Knights of the Fallen Empire and Knights of the Eternal Throne Chapters.
Fixed a number of cinematics throughout the game where walls, Companions, or the environment would not appear as intended, weapons not being drawn, and more.
During the Bounty Hunter Mission “Some People Just Need Killing” the map marker is now in the correct place.
Warzones
General
Using interactable objects in Ancient Hypergates and The Voidstar will now automatically remove a character from stealth.
Vandin Huttball – The galaxy’s favorite sport* is back in an all-new venue: the Sky Shredder! Located on the scenic** world of Vandin, Huttball fanatics can look forward to new and deadlier challenges as they battle for victory!
*Based on a survey of Hutt Cartel members and staff.
**Visibility may vary depending on viewer’s species. Some breathing restrictions apply.
Double Rewards Event – Earn double XP, CXP, and more from October 9th – October 16th!
General
Free-to-play players can now chat freely in Groups and Guilds.
The Rooftop Garden of the Manaan Stronghold is no longer inaccessible in some situations.
Ranked and Unranked Warzones now have separate queue buttons inside of Activity Finder.
Players can once again enter the PvP areas of Ilum as a group.
All large hooks are once again selectable on the Sky Carrier: Main Deck of the Rishi Stronghold.
The Overlook inside the Rishi Stronghold has returned to its normal pricing of 1.5 million credits.
Characters that use a server transfer will have their Solo and Group Rating reset if they are above 1200 rating.
The Small Yield Target for Conquests is now 170,000 (down from 200,000)
Classes +Combat
General
Critical hits may now be Shielded in PvP.
Jedi Knight
Guardian
Focus
Using Focused Burst will no longer cause other players in PvP to have unintended forced movement.
Sentinel
Concentration
Using Focused Burst will no longer cause other players in PvP to have unintended forced movement.
Sith Warrior
Juggernaut
Rage
Using Raging Burst will no longer cause other players in PvP to have unintended forced movement.
Marauder
Fury
Using Raging Burst will no longer cause other players in PvP to have unintended forced movement.
Jedi Consular
Shadow
A .25 second Global Cooldown has been added to Shadow Stride to prevent an issue when this ability was overlapped with other movement abilities.
Sith Inquisitor
Assassin
A .25 second Global Cooldown has been added to Phantom Stride to prevent an issue when this ability was overlapped with other movement abilities.
Smuggler
Scoundrel
A .25 second Global Cooldown has been added to Trick Move to prevent an issue when this ability was overlapped with other movement abilities.
Imperial Agent
Operative
A .25 second Global Cooldown has been added to Holotraverse to prevent an issue when this ability was overlapped with other movement abilities.
Bounty Hunter
Mercenary
The Masterful Tier Utility “Threat Sensors” will now increase melee and ranged defense by 3% as intended.
Trooper
Commando
The Masterful Tier Utility “Suit FOE” will now increase melee and ranged defense by 3% as intended.
Flashpoints + Operations + Uprisings
General
Completing a Veteran Mode Flashpoint in Activity Finder will now count towards the Conquest Objectives “Activity Finder: Socialite I” and “Activity Finder: Socialite II”
Flashpoints
Blood Hunt
The Jos and Valk Beroya encounter has been rebalanced to be a bit easier in Veteran Mode.
The Jos and Valk Beroya encounter should reset less frequently in Story Mode due to the Combat Support Droid or player Companion being knocked off the boss area.
Operations
The Ravagers
Players can no longer avoid dying to Ravager Electro-Pulse Nova by using /stuck during the Blaster & Master encounter.
Blaster will always lose his invulnerability shield after Master arrives, as intended.
Gods From The Machine
Even though Izax is a machine, he will no longer sometimes show debug text.
Aivela and Esne will no longer apply the Positive Polarization debuff in Story and Veteran Mode.
Galactic Starfighter
General
Increased the Command XP reward for winning a Galactic Starfighter match.
Items + Economy
The Guild Flagship Rename item can now be sold on the GTN.
A number of low -level Premium and Prototype items no longer require Rise of the Hutt Cartel.
The Unfettered Trench Coat now has display art on the Cartel Market.
The Minimalist Gladiator Chestguard now has display art on the Cartel Market.
The Flair “Sign of the Captureds” now displays its name properly in the Collections Interface.
The Longspur Outrider now displays the correct mount in the Collections Interface.
The Skirmish Zeldrate now displays the correct name in the Collections Interface.
The title “Corsair, the Unruly” can now be unlocked in Collections as intended.
Corrected a number of Stronghold Decorations which were showing up in the wrong categories.
Iokath MK-4 Relics and Schematics now say “relic” in their item name.
Players should get stuck less frequently inside of the Cantina Bar Set (Small) Decoration.
Missions + NPCs
Level Sync now applies to all Knights of the Fallen Empire and Knights of the Eternal Throne Chapters.
Fixed a number of cinematics throughout the game where walls, Companions, or the environment would not appear as intended, weapons not being drawn, and more.
During the Bounty Hunter Mission “Some People Just Need Killing” the map marker is now in the correct place.
Warzones
General
Using interactable objects in Ancient Hypergates and The Voidstar will now automatically remove a character from stealth.