http://torwars.com/2011/10/29/swtor-dar ... grey-path/
Thats just one article but its now been stated on twitter that grey perks and abilities may never make it in and definitely won't be in on release.
Grey perks and abilities may not be in...ever.
- Kaetha
- Founder
- Posts: 902
- Joined: Sat Feb 19, 2011 18:08
- SWTOR Characters: Kaetha Amathi
- pata
- Old-timer
- Posts: 977
- Joined: Mon Sep 19, 2011 06:22
- Location: Hungary
Re: Grey perks and abilities may not be in...ever.
I am not happy.
Xoana (shadow)
Mortel (scoundrel)
Sennera (sage)
Grao-tak/Grao (gunslinger/vanguard)
Botond (guardian)
Lirian (commando)
Jázmin (sentinel)
Mortel (scoundrel)
Sennera (sage)
Grao-tak/Grao (gunslinger/vanguard)
Botond (guardian)
Lirian (commando)
Jázmin (sentinel)
-
- Ex-member
- Posts: 170
- Joined: Wed Jul 06, 2011 16:09
- SWTOR Characters: Malgunn
- Location: Sussex, England
- Contact:
Re: Grey perks and abilities may not be in...ever.
Well honestly i think i am split now... i did think that it was a great idea but now thinking about how this would effect the game mechanics, im not sure it would be so good.
someone who is 1000 light and 0 dark is quite obviously light side attuned. The same goes for 0 light and 1000 dark.
what if you were 550 light and 450 dark... would this be classed as grey? as being 500 and 500 would be the neutral attunement but how can you level your attuned items to that.
I firstly have my doubts until i read it on the official sites, but i cant help thinking that they bit off more than they could chew and perhaps Mr lucus himself has said, neutral side.... er no.
someone who is 1000 light and 0 dark is quite obviously light side attuned. The same goes for 0 light and 1000 dark.
what if you were 550 light and 450 dark... would this be classed as grey? as being 500 and 500 would be the neutral attunement but how can you level your attuned items to that.
I firstly have my doubts until i read it on the official sites, but i cant help thinking that they bit off more than they could chew and perhaps Mr lucus himself has said, neutral side.... er no.
Malgunn Galazin
Smuggler ¦ Scoundrel ¦ Trader
SMUGGLERS: Don’t go where the path may lead. Go instead where there is no path. . . and leave a burning trail
- pata
- Old-timer
- Posts: 977
- Joined: Mon Sep 19, 2011 06:22
- Location: Hungary
Re: Grey perks and abilities may not be in...ever.
I don't like it because it is bad for RP (I mean RP in solo mode).
Xoana (shadow)
Mortel (scoundrel)
Sennera (sage)
Grao-tak/Grao (gunslinger/vanguard)
Botond (guardian)
Lirian (commando)
Jázmin (sentinel)
Mortel (scoundrel)
Sennera (sage)
Grao-tak/Grao (gunslinger/vanguard)
Botond (guardian)
Lirian (commando)
Jázmin (sentinel)
- pata
- Old-timer
- Posts: 977
- Joined: Mon Sep 19, 2011 06:22
- Location: Hungary
Re: Grey perks and abilities may not be in...ever.
I usually don't like the light and dark side system. That is why I loved Dragon Age. Unfortunately implementing that solution in an MMO would be impossible and the majority of people likes to count the points.
Xoana (shadow)
Mortel (scoundrel)
Sennera (sage)
Grao-tak/Grao (gunslinger/vanguard)
Botond (guardian)
Lirian (commando)
Jázmin (sentinel)
Mortel (scoundrel)
Sennera (sage)
Grao-tak/Grao (gunslinger/vanguard)
Botond (guardian)
Lirian (commando)
Jázmin (sentinel)
-
- Ex-member
- Posts: 1793
- Joined: Wed Mar 23, 2011 10:37
- Location: Edinburgh, Scotland.
Re: Grey perks and abilities may not be in...ever.
You aren't going to be gimped for gear. They have said any gear or weapons with a Light or Dark rating will be purely cosmetic.
Also, right now the best gear you can get in game is from crafting with a crit in the crafting roll.
I'm all for people walking a line etc, and it makes sense in a way. However, remember TKM are fully against the Sith empire, and whilst we may not be paragons of virtue and Judge Dredd about the Law...we are the good guys.
I like the idea of being morally gray around the edges, but we're in a war here and sitting on the fence isn't going to win any battles.
Also, right now the best gear you can get in game is from crafting with a crit in the crafting roll.
I'm all for people walking a line etc, and it makes sense in a way. However, remember TKM are fully against the Sith empire, and whilst we may not be paragons of virtue and Judge Dredd about the Law...we are the good guys.
I like the idea of being morally gray around the edges, but we're in a war here and sitting on the fence isn't going to win any battles.
-
- Ex-member
- Posts: 170
- Joined: Wed Jul 06, 2011 16:09
- SWTOR Characters: Malgunn
- Location: Sussex, England
- Contact:
Re: Grey perks and abilities may not be in...ever.
Fair point. AmenJenDoon wrote:we're in a war here and sitting on the fence isn't going to win any battles.
Malgunn Galazin
Smuggler ¦ Scoundrel ¦ Trader
SMUGGLERS: Don’t go where the path may lead. Go instead where there is no path. . . and leave a burning trail
-
- Ex-member
- Posts: 1793
- Joined: Wed Mar 23, 2011 10:37
- Location: Edinburgh, Scotland.
Re: Grey perks and abilities may not be in...ever.
I'm just playing devils advocate. Jen'doon will be a slippery snake of morality.Malgunn wrote:Fair point. AmenJenDoon wrote:we're in a war here and sitting on the fence isn't going to win any battles.
"Jen'doon...the sith are attacking the TKM base!"
"Oh, really? Well as you can see I haven't trimmed my sideburns yet, so..em..can't you send in some trialists to slow them down?"
- pata
- Old-timer
- Posts: 977
- Joined: Mon Sep 19, 2011 06:22
- Location: Hungary
Re: Grey perks and abilities may not be in...ever.
Grey does not mean passivity. Grao could die to help an innocent (light) , but he can be extremely cruel to a sith (civil or not civil) (dark). I don't see any of them passive action. His alignment point will depend on witch situation will be the more frequent in the game.JenDoon wrote: I like the idea of being morally gray around the edges, but we're in a war here and sitting on the fence isn't going to win any battles.
Xoana (shadow)
Mortel (scoundrel)
Sennera (sage)
Grao-tak/Grao (gunslinger/vanguard)
Botond (guardian)
Lirian (commando)
Jázmin (sentinel)
Mortel (scoundrel)
Sennera (sage)
Grao-tak/Grao (gunslinger/vanguard)
Botond (guardian)
Lirian (commando)
Jázmin (sentinel)
- Zenosis
- Old-timer
- Posts: 378
- Joined: Tue Mar 29, 2011 22:54
- SWTOR Characters: San'dra Jerro, Sorania Jerro
- Location: near Aberystwyth, Wales
Re: Grey perks and abilities may not be in...ever.
Hum just thinking, I will mostly be light but Shandra has anger management issues potentially leading to some darkside, so Shandra will be Light Grey
Republic:
San'dra Jerro (lv58 Miralukan Jedi Sentinel)
Addiena Jerrol (lv53 Human Vanguard)
Sorania Jerro (Lv54 Miralukan Jedi Healer)
Aveline Jerrol (Lv39 Human Smuggler)
Imperials
Zenosis (lv60 Human Sniper)
Kavana Jerro (lv54 Miralukan Juggernaught)
Ruriko (Lv54 Human (Cybernetics) Mercenary)
Kiantarus (Sith Assassain, Sith Pure Blood)
San'dra Jerro (lv58 Miralukan Jedi Sentinel)
Addiena Jerrol (lv53 Human Vanguard)
Sorania Jerro (Lv54 Miralukan Jedi Healer)
Aveline Jerrol (Lv39 Human Smuggler)
Imperials
Zenosis (lv60 Human Sniper)
Kavana Jerro (lv54 Miralukan Juggernaught)
Ruriko (Lv54 Human (Cybernetics) Mercenary)
Kiantarus (Sith Assassain, Sith Pure Blood)