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TKM concepts

Posted: Sat Feb 19, 2011 17:57
by TK-M1
TKM is based around the idea of a small group of republic citizens working together for mutual benefit but for their own individual reasons.

So you are a member of TKM, for what reason? Why did you join ranks with the dispossessed?
Perhaps you are one of the following for example:
  • A Jedi Knight frustrated with the doddering council have decided to seek out options and to be able to work outside the confines of beaurocracy? You need transport and a base of operations.
  • A lesser known smuggler, unable to front the cash for your own operation solo, you take on "investors" to keep your ship fuelled and your cargo hold brimming with legal and not so legal goods.
  • You're a trooper without a unit, they're all dead or perhaps you were cast out for unsavoury battle practices? Perhaps you lost your taste for battle and you are licking your wounds where none can find you or know who you are. Anonymity has it's allure.
  • A Jedi consular, roaming the galaxy for answers, having to keep to the "back roads", the lesser travelled routes in the space lanes so that you don't draw attention to your mission.

Re: TKM concepts

Posted: Mon Mar 28, 2011 11:52
by JenDoon
I plan to play Doon as a Consular who tries to take a very broad philisophical view of the war situation. He doesn't blame the sith any more than he thinks the Jedi are innocent, and as such it's exactly a popular figure with his Masters.

Re: TKM concepts

Posted: Wed Mar 30, 2011 22:55
by Zenosis
Shandra Jerro will be a Jedi Knight that follows the Jedi Code in the way she sees and understands it, though she believes the Jedi Masters in the Temple Failed to Comprehend that it could mean different things for different people, Shandra tries to find Balance the way the Old Jedi Sentinels did, but this put her on a Confrontational footing with some of the Grand Masters. She was on Tatooine with her Master to follow the Footsteps of Revan to try and locate clues or Holocrons Revan may have left behind, Her Master thought the idea futile but could not refuse the orders of the Grand Masters, Master Dan' Ro felt like this until she reached Tattooine.

Re: TKM concepts

Posted: Wed Apr 20, 2011 15:48
by Slide
Slide could be more of an unlikely ally by circumstance rather than by choice (both his and the others').

I'm thinking of Cowboy Bebop's Fay as she was originally a prisoner of the other bounty hunters, and she turned out to stick around with them in order to stay clear of the people she was indebted to.

Firefly's Jayne Cobb is, without a doubt, my all-time favorite recruitment!

Re: TKM concepts

Posted: Wed Apr 20, 2011 16:03
by Kaetha
*points at another thread while grinning at Slidey*